Tagged: Neeva Torok Toggle Comment Threads | Keyboard Shortcuts
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Izzy
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Ryan
The Worst Day Ever
I have terrible and sad news classmates! 🙁 Edie Sedgwick is dead. Again. Her body was found this morning floating at the bank of the Eleonora Slough near Neeva Torok’s studio. Oona Nostra was the last person to see her alive.
Please read the full report at MU/Creativity and offer any tips you can to help solve this terrible tragedy.
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AlexandreLois1
I looked at her profile now. it is written there
bla bla bla
I’m dead
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Izzy
Big Avatar On Campus
The awesome Zsophia is working on getting our MU Honor Roll up to date — Go Zsophia!
Which inspired me to add a new Big Avatar On Campus (BAOC) award. Emma’s working on the trophy now. It will be a perpetual trophy where the recipient adds their name or other elements before passing it on.
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Myra
Gratz, Neeva! You so deserve this. To show how you’ve inspired me, here’s a mini tower of love:
♥
♥
♥
♥
♥Is there a tower of BAoC trophies sometime in the near future?
Gratz, again.
Myra
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Elle
Yay Neeva! Congratulations!
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Neeva
Awwwww. /Blush. Thanks! But better than getting the award will be next week’s chance to give it. I know some very worthy BAOCs already, but if you know someone who is really having a breakout week let me know.
We have this great sim, blogs, studios until June. The Universe has given us this really unexpected gift. What happens now is in our hands. As an artist, writer, photographer, of any level of skill, this is a amazing opportunity to try more, risk more, create more, learn more, and teach more than you ever have before. It’s a chance to make a supportive community. To build a mini-Renaissance from the ground up. So catch fire. Have fun. Show up and do stuff. And let me know what you are doing so i can cheer you on.
Neeva
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Neeva 19:01 on 28/05/2015 Permalink |
Nice post, Izzy! You write delicious prose.
Izzy 19:12 on 28/05/2015 Permalink |
aww, thankies Neeva! You stack delicious prims.
Myra 21:53 on 28/05/2015 Permalink |
It’s not a mesh vs prims issue. Secondlife needs to update its building tools so you can create mesh in-world.